Web3

TON Game ‘BANANA’ Hits 1M Users in 72 Hours

Santa Clara, CA, July thirtieth, 2024, Chainwire

BANANA’, an idle recreation inside the TON ecosystem hit a million customers in below 72 hours. With activation from among the largest gamers from TON, BANANA positions itself as a catalyst for mass adoption of Web3 gaming and elevated consumer acquisition into the TON ecosystem. 

With fast adoption amongst each Web2 and Web3 avid gamers, the title boasts a complete of two.9 million in-game duties accomplished by gamers, with 580,000 whole social accounts linked to BANANA.

Powered by CARV, a modular information layer for gaming and AI, BANANA invitations gamers right into a world the place they accumulate a big selection of Bananas, every with distinctive attributes and rarities. Clicking on Bananas rewards gamers with factors (PEELs), that are transferable to USDT. Gamers can commerce these Bananas for numerous rewards, together with factors and money, guaranteeing engagement.

The launch of BANANA introduces a core pillar to CARV’s total enterprise technique, alongside its established information infrastructure and flagship gaming platforms, bringing first social gathering recreation improvement and adtech as key areas of its innovation. 

“We have observed a rapid accumulation of users within the TON ecosystem,” stated Leo Li, CGO of CARV. “Through BANANA, we aim to reach a broader demographic, accumulate valuable user data for CARV Protocol, and empower these users with data sovereignty, allowing them to partake in the value generated by their data. BANANA is just one of the many games that CARV will collaborate on to launch exclusively within the TON ecosystem in the near future.”

Key options of BANANA embody each day Banana rewards, various PEEL rewards primarily based on Banana rarity, and alternatives for added Bananas by means of duties equivalent to binding CARV ID, social media interactions, and referrals. Bananas may be bought to earn USDT and Peels, fetching completely different costs for differing ranges of rarity, with probably the most restricted Banana Matrixnana may be bought for 500 USDT. Furthermore, gamers who bind and mint their CARV ID can leverage their in-game achievements for tangible rewards.

To play BANANA and start incomes, customers can go to here.

About ‘BANANA’

BANANA is a TON-based idle recreation powered by CARV. Dive right into a world of extraordinary Bananas, the place day by day brings new and thrilling discoveries. Acquire an array of distinctive Bananas, starting from glittering golden, to distinctive holographic varieties. Interact each day in this fruity treasure hunt, as customers press their luck for an opportunity at incomes the rarest Bananas. With partaking gameplay and limitless selection, BANANA presents a novel, entertaining expertise for all gamers.

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About CARV

CARV Protocol is a modular information layer that facilitates information change and worth distribution throughout the gaming and AI sectors. It encompasses end-to-end information circulate processes, together with information verification, id authentication, storage, processing, mannequin coaching, and worth distribution. With CARV Protocol, each particular person can now personal, management, confirm, and monetize their information, revolutionizing how information is used and shared, by guaranteeing privateness, possession, and management are firmly in the fingers of people, pioneering a future the place information generates worth for all.

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