Polygon

Wildermyth’s studio will conclude the game with its final expansion

Wildermyth is an unimaginable procedurally generated RPG that leads gamers by way of a collection of narrative quests. As you construct bases, battle foes, and study extra about the world, you’re capable of construct up your solid with new choices and sacrifices. A hero may die, marry one other celebration member and have youngsters, or flip into an more and more feral beast. It’s a tremendously cozy, satisfying RPG expertise.

Wildermyth has a core marketing campaign, and extra adventurers that introduce new tales and new enemy factions. The game’s first DLC pack was targeted round new beauty skins and armors for heroes, whereas the upcoming Omenroad expansion features a roguelike-style problem mode and a brand new story marketing campaign known as Stroll in the Unlight. Whereas Omenroad brings numerous new bosses and difficult fights, it additionally represents an finish to improvement for Wildermyth. Worldwalker Video games introduced the conclusion on Could 29 on the game’s official X account.

“We will continue to support the game and fix critical bugs, but don’t expect new content going forward,” co-owner Nate Austin wrote. “We will be saying farewell to many of our team members. Worldwalker Games is going into hibernation for now.”

Austin clarifies that the staff nonetheless intends to port Wildermyth to different platforms, and the hibernation doesn’t have an effect on that “in any way.” He additionally commits to persevering with a Kickstarter that will record the game’s music live and combine it into the game, French and Spanish translations for Omenroad, and to take care of the game’s Discord, wiki, assist e mail, merch store, and social media.

Wildermyth has been wonderful, but nothing goes on forever,” wrote Austin. “We wanted to ship Omenroad, and having done that, we’re ready to move on. This was the plan, and it doesn’t have anything to do with how well Omenroad is doing. (It’s doing well! We’re extremely proud of it.)”

He added, “I’m pretty sure we’ll eventually find something else to pour our passion into, and we’ll let you know about it when the time comes.”

It’s unhappy to see an finish to Wildermyth, which has turn out to be one in every of my staples once I need to play a story RPG journey. But it surely’s additionally an amazing game, and it’s good to see the studio finish on a excessive observe and stroll away from the mission of their very own alternative. Whereas we might by no means see one other title from the Worldwalker staff, I’ll treasure Wildermyth and the tales it effortlessly spins for years to come back.

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